![]() Combat and individual location exploration takes place in tactical screen, where the player can issue individual direct commands to their mercenaries, such as run, shoot, talk and so on. The game uses a strategic map screen of Arulco where the player may issue high level strategic orders for their troops, such as travelling or prolonged training. The player is put in control of hired mercenaries and with aid of local citizens and militia must reclaim Arulco's cities and ultimately defeat Deidranna. The game takes place in the fictional country of Arulco, which has been ruled by the ruthless monarch Deidranna for several years. The core game and the Unfinished Business expansion were combined and released under the title Jagged Alliance 2 Gold Pack in 2002. Two commercial versions of the mod Wildfire were released in 2004 in the form of expansion packs. The game was followed by the expansion Unfinished Business in 2000. It is the third entry in the Jagged Alliance series. Jagged Alliance 2 is a tactical role-playing game for PC, released in 1999 for Microsoft Windows and later ported to Linux by Tribsoft. The mercenaries' also have different items in their inventories when hired, and the difficulty level will be increased because of the improved statistics.Tactical role-playing, turn-based tactics This does not include RPCs like Ira, as they returned to their civilian lives after the events of Jagged Alliance 2, and they won't be in Unfinished Business at all. ![]() If player chooses to import, all mercenaries from Jagged Alliance 2 will have all statistics improvements in Unfinished Business. The player may choose to import saved games from Jagged Alliance 2 or start with fresh characters. It covers the entire mission and merc's equipment. Unlike in Jagged Alliance 2, player must pay a mission fee for a limited amount of time. Extra difficulty levels: unlimited turns or timed turns.Īll mercs from Jagged Alliance 2 return, additionally there are also six new mercenaries.So, you must make your saves while the combat is still underway while in them to be able to zoom in upon loading. The game also has a major bug: a few final sectors can't be selected on the overworld map (this is intended so you can only reach them underground but the resulting side effect is unintended). Any equipment you need you'll get on the way. With your mercs and gear: no need for R&R, healing and repair work.So, hire a full squad of capable mercenaries (up to the helicopter's capacity) right away and expect to carry out the entire mission with them (with only an opportunity to hire a few NPCs as you go).With your funds: waiting a full day for another merc to arrive suddenly becomes too long (and for the first half or the mission, outright impossible).This means the critical difference: you don't need to (and even shouldn't) plan for a long engagement. Likewise, there are no regular sources of income. The entire mission takes less than two days in-game with decent skill (much owing to faster inter-sector travel times) and you face much larger groups of enemies than in JA2 right from the start and in almost every sector, along a clearly mapped route. The greatest difference from Jagged Alliance 2 is: the former is a full-scale war, while Unfinished Business is but a raid. It is the mercenaries' mission to destroy the missiles. Its missiles threaten peace with Arulco, where Ricci Mining once held lucrative options while Deidranna was still in power. In the small mountain state of Tracona, a corporation called " Ricci Mining" has built a military base. After the end of Jagged Alliance 2, Enrico Chivaldori again approaches the commander to set things right across Arulco's borders.
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